Tactical shooter build for Squad. Player and vehicle ESP through walls and foliage, no-sway on long-range bolts and DMRs, live range-finder for indirect fire calls, and a quiet kernel-level EAC bypass.
Squad, faction and role tags on every enemy through walls.
Tanks, APCs, choppers and logis with HP and driver tags.
Clean long-range shots on Kar98, SVD and DMR loadouts.
Live distance in meters for mortar and MLRS fire calls.
Mini-radar with squad, foe and objective markers.
Kernel-level injection with silent unloads on match end.
Aim smoothing curve revised — feels noticeably more natural on flicks and tracking targets.
New radar layout with grid overlay and per-team icon coloring options.
Reduced injection footprint and improved compatibility with security-hardened systems.
Major update — kernel layer rebuilt for higher stability and cleaner unloads.